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Junho 2011 - David Amador
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David Amador
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Xbox 360 Controller Input in C++ via XInput
Screenies time…
New game…
Where do you like games to store their save data?
Some thoughts about indie dev
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So what have I learned after eight months on the App Store
First of all I think this is my last idevblogaday post for a while. I my math doesn’t fail me this is my 10th post and it’s time for someone to take turn. I hope my words have somehow enriched your knowledge, in case you want to stick around...
Published
24 Jun 2011 21:14
by
David Amador
Filed under:
Game Development
Playing sound using OpenAL
Just a quick side note, the 6 Indie Games Bundle for $5 is still available till June 20th http://www.indiegamespack.com/, help out indie devs by buying or spreading the word. For sound I use OpenAL, it’s free, cross-platform, I’ve managed...
Published
10 Jun 2011 9:22
by
David Amador
Filed under:
Game Development
,
openal
Indie Summer Six Pack
So this is what we at Different Pixel, together with 5 other developers have been working on, the “Indie Summer Six Pack” Six indie titles for just $10 – or a stonking $5, if you first share the offer via Facebook. How can you say no...
Published
3 Jun 2011 17:54
by
David Amador
Filed under:
Vizati
,
Daily Things
,
indie